![]() ![]() The first major enemy in the game is not even an actual game element, oh no its the fucking depth of field! It makes everything blurry and messy. In actuality, the game is slow, empty and full of bugs. Generation Zero, a game that sounded like it could be a real contender and maybe even reinvent aspects of the open world survival genre. Houses start to all look the same with the same layout/loot placement.Blurry! The biggest issue for me especially was how blurry and messy it all looked! It’s to do with the depth of field (which you can’t change or turn off) it gave me such a headache and makes the game look really bad.Opening things like doors have to be precise as if you have no icon then you get no open.Empty world, in between settlements and towns is nothing.Had it where I was 3 floors down in a bunker and an enemy on the surface locked on me and spent 10 minutes just shooting at me. Enemies can see through walls at an insane length.Limiting storage space and again due to slow unlock the extra storage is a ways off.Little story guidance, you generally get a vague description of where to go and what to do.In solo, it can be too challenging with areas of interest swarming with enemies making progress slow if at all.Enemies can shoot through walls and even had them clip through several times.Clothing- is shown as a nod to the 80s and lets you dress how you want, but that’s not true as clothing has stay affecting buffs so it just makes it another stay to keep an eye on.Loot respawn when joining/leaving a game.The missions stay with you but not the map. Revive-can revives teammates but in solo, you can revive yourself or die and respawn at a safe house.Enemies sense noise and can hear you through walls, you can also break line of sight with some enemy types.Very atmospheric with a constant feeling of uneasiness.You earn EXP from escaping combat, discovery, missions and killing enemies.Earn EXP and level up to put points into your abilities like faster reload or more storage etc.The tutorial is actually the first few hours as you do simple missions and tasks.The story is set so you can do it at your leisure.Distractions-a huge part of the game is causing distraction and the game uses these well, you can get fireworks and radios to distract and disrupt the enemy.Load out-main gun, secondary and a pistol.Drag and drop inventory and with a controller, you can use a simple assign to button option.Loot is on a rarity scale and with scopes it increases how well they look (early low-level scopes have cracks), guns increase in damage.Loot cars, car boots, enemy bodies, and chests and boxes.Dense cities/towns with a lot of houses and barns you can go in. ![]()
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